Gear of war 2
Humanity has fallen on dire times since the last time we look at the war-torn lands and epic battles between the human hordes of Locust and COG forces. The number of safe havens has been increasingly reduced to one solitary hope: Jacinto. In the worlds of Cliffy B., "humanity strikes again and again against a wall that prevents its resurgence. Traditionally the Locust forces were the aggressors. They were the ones left wing surface through the crust of the planet and laying waste to everything in life. In Gears of War 2 is the shift of humanity to bring the fight to them. Using machines called grind lifts, loaded onto vehicles called derricks, COG forces finally have the ability to strike a blow on the same land of the Locust.
At this point in which we find ourselves in the second installment of Gears of War 2, Marcus and his team equipped and prepared to move out with a convoy of derricks, tanks and helicopters. From the first thirty seconds of play, we see that the action will be the main focus of the whole story, leaving little time to breathe.
This new mission of the COG group, will present a new group members, like Dizzy, who will be the pilot of the derrick. At this point it is worth noting what was said by Cliffy B. about this new character. According to him, although in the first installment of Gear of War action was presented to us clearly marked on Marcus, this installment will focus on action in cutting-edge life, the stories of each character, its past and present. In this sense, for example, Dizzy is the member of a group of people called the abandoned, which as its name implies, are a group of people unfortunate enough to be in the middle of a wasteland, doomed to fight for themselves to survive, need to soldiers of the COG in order to survive ... this is how the government's move comes Operation Lifesaver.
Basically any family found on the battlefield, it will cover, protection and food as needed. The cost? The male must fight in the war for the COG forces. Thus we have Dizzy, a man forced to fight for the welfare of his family. Thus we can see that Gear of War 2 will also have a personal history that emerges from every war.
We all knew that a walk through the world of Gear of War could not last long without the action arises, so we have a squad of Locust and this is where we saw as have been filed and polished to detail all the graphic effects and games light from the Gear of War. Details like the sunshine cegándote in action, in light of the explosions, and even the brightness or wear in parts of the armor of the Locust forces are impressive, with or masterly use of HDM effects technology.
See Marcus derrick surface reminiscent of the way of acting of the character in Gear of War, he still gives those punches with his back to cover still has four weapons to choose from, including our beloved chainsaw.
One element that was added to the dynamics of coverage is to improve mobility in this sense Epic developers believe that a soldier can not be met in one place for too long and the AI makes the coverage elements destroyed under continuous fire or assault of the enemy.
Also we will use fallen enemies and friends to serve as our shield, a cloud of bullets raining while you cover behind him and see how little by little tearing up ... time is a good idea to leave the remains of the poor individual and find a safe place to shelter as soon as possible to avoid ending up a bloody mess indeed
Tips:
Double grenade:
Place a smoke grenade with other ink on the same side and wait for your opponent to see it in this way to activate the enemy will fall to the ground stunned and struck by the ink will die without the opportunity to get up.
Shotgun Trick:
This trick is often used in multiplayer and Hordes to reach 50. Please take a coat, let it go, you must re-equip the handgun (IMPORTANTISIMO), you stand beside the shield out the to catch but not even lame, and make this sequence very fast one after the other but fast. crosshead and then select the weapon you want, shotgun, lancer, Boomba anything you want. The three buttons very fast but not both.
It is very difficult to do well, but the principle is that while you catch the hang of the beats you can repeat dozens of times.
Once done, the shield for others becomes invisible, if you change your weapon EYE lose less in the shield:
If you take a gun does not lose ground shield.
If you choose the pistol, do not lose and you can also jump and move as if you had no shield.
If you choose any other weapon of your menu using the trick, you lose the shield.
Trick playing guard hiding in places impossible:
already know that playing in multiplayer on guard, if your boss does not die his players keep coming, if it dies, peers do not regenerate.
There is a trick that I'll explain by example for the day MAP RIO: you get into the houses in the background, down to the bottom of the izquieda climbing stairs, as a lattice there is a large tank behind, there is no can enter the valla.Te since you put this next to the fence, his back to her, almost enfrende you stay in the front door with his back against the fence, you look so far down, and the grenade smoke, you aim as close to you who can, the spears and salts fired backwards, cross the fence, you hide behind the tank and no one may see. So you do not meet and even your classmates are dying, keep coming because you do not die.
Traversing Laser:
On screens and laser safety is blocking access. You get back to the laser, look down and strip near you smoke grenade, you will be fired back through the lasers.
Multiplayer with more than 5 on your computer:
This trick is quite complicated to implement because it has to be accurate. In a multiplayer, you enter 5, leaves 1 and invitais to several friends, and only enter 1 because no more space. The other friends and co-ordinated voice c ith a party, must give the OK or ENTER starting at the same time the host gives the search game.
I say ews difficult to synchronize, if you can (after many attempts) as a result, although there are 10 players and go 5 and 5, 6 will be a team and 4 of another, making it much easier to win.
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Number of players: 1-2, 2-10 online
Focus: Science fiction
Developed by: Epic Games
Distributed by: Microsoft
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Released: November 7, 2008 |
Recommended price: 64.99 € |
Recommended age (ADES) 18+ |
Image Gallery:
The bigger, the harder the fall.
Do not be afraid, face them.
Little has more advantage.